Fall Guys - Minigames

The majority of the gameplay in Fall Guys comes from joining a match to play a series of mini-games. Besides the final rounds, which are variants of the main categories built for a smaller group of players, mini-games are categorised into four major sections: races, survival, hunting, and logic. Most mini-games feature obstacles that regularly rotate perpendicular to the ground, such as a rotating platform or a permanently placed large rotating hammer. Platforms may alter the positioning of the player by either following gaming physics or by collapsing. Certain mini-games include elements of teamwork. Race-based mini-games involve players charging towards the finish line.Once a specified number of players pass the finish line, all remaining players are eliminated.[6] Throughout the obstacle course, numerous permanent obstacles stand in the way, slowing the advancement of reaching the finish line. Large moving obstacles tend to follow against the direction of the finish line, temporarily stopping players who collide against them. Interactable platforms often provide an extra challenge to navigating along the obstacle course. Checkpoints exist across the obstacle course to provide players with another chance to continue the obstacle course In survival-based mini-games, players must stay alive for as long as possible until specific conditions are met. Players become automatically eliminated if they fall off the main course or fall into pink slime. Obstacles regularly move around or change as time passes by. Players move around or jump to avoid falling out of the playing field. IGN describes the "Roll Out" mini-game as "the classic log rolling survival game" where surviving long-term on a continuously rolling obstacle course is necessary, while they describe the mini-game "Block Party" as a timed obstacle course where players must escape "certain doom". During team matches, each group of players are evenly distributed into equal groups and must work together to work towards a common goal, and the group with the lowest score by the end of the round is eliminated. Some of them are variants of existing mini-games, such as "Team Tail Tag", whereby the eliminated team is the team with the fewest numbers of tails by the end of the time limit. Kotaku notes how the combination of the "frustrating grab controls" and the dependence of teammates of variable behaviour makes it difficult to advance through the "Team Tail Tag" mini-game. Once a certain number of players remain, the final round is played. Each final round mini-game features a unique game format using existing elements of other mini-games. The winner of the match is the last player standing.

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