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Showing posts with the label Fall Guys
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Fall Guys - Development and release
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The conception of Fall Guys: Ultimate Knockout began when Mediatonic was discussing another project in January 2018.One member, lead designer Joe Walsh, made a throwaway comment that it reminded him of game shows such as Takeshi's Castle and Total Wipeout. From there, he went on to create a pitch document for what would become Fall Guys: Ultimate Knockout. Originally titled Fools' Gauntlet, Walsh's pitch featured 100 players competing in a battle royale composed of physical challenges.Creative director Jeff Tanton, while initially skeptical that creating another battle royale game would be successful, was quickly convinced of the game's potential, and forwarded Walsh's pitch to Mediatonic's founders.Tanton and Walsh then began working on a pitch deck for the game. For the pitch deck, principal concept artist Dan Hoang created images featuring colorful, bean-shaped characters racing on an obstacle course in the sky. Tanton explained that Hoang's character des...
Fall Guys - Minigames
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The majority of the gameplay in Fall Guys comes from joining a match to play a series of mini-games. Besides the final rounds, which are variants of the main categories built for a smaller group of players, mini-games are categorised into four major sections: races, survival, hunting, and logic. Most mini-games feature obstacles that regularly rotate perpendicular to the ground, such as a rotating platform or a permanently placed large rotating hammer. Platforms may alter the positioning of the player by either following gaming physics or by collapsing. Certain mini-games include elements of teamwork. Race-based mini-games involve players charging towards the finish line.Once a specified number of players pass the finish line, all remaining players are eliminated.[6] Throughout the obstacle course, numerous permanent obstacles stand in the way, slowing the advancement of reaching the finish line. Large moving obstacles tend to follow against the direction of the finish line, temporari...
Fall Guys - Gameplay
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Fall Guys: Ultimate Knockout is a 2020 platformer battle royale game developed by Mediatonic and published by Devolver Digital. It was announced at E3 in June 2019 and released on 4 August 2020 for Microsoft Windows and PlayStation 4. The game drew inspiration from game shows like Takeshi's Castle and It's a Knockout, and children's playground games like tag and British bulldog. Up to 60 players compete in matches with battle royale-style gameplay.Players, represented as jellybean-like figures,move around a three-dimensional playing field, with additional moves such as jumping, grabbing, or diving to assist gameplay. The aim is to qualify for subsequent rounds by successfully completing each of the randomly selected mini-games. Certain mini-games involve running towards a finish line at the end of the map, while others add elements of teamwork. On every mini-game, obstacles appear around the map for added complexity.Players who are too slow or who fail certain requirements ...
Round Reveal: Jump Showdown - Fall Guys
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Roll up, roll up! We're super excited to share the latest edition of Round Reveal with you all, where we'll be stumbling head-long into the inspiration behind the latest Fall Guys levels, with some insider tips to help you out on your quest for victory! The latest patch adds the fiendishly fun Final Round Jump Showdown to the mix - here's what you need to know.... Think of Jump Showdown as the evil spawn of our beloved Jump Club. Fittingly for a Final Round where the coveted crown is at stake, Jump Showdown adds a devious layer of nefarious mischief to the barrier jumping you thought you knew, coated in delicious failure-flavoured sprinkles. This Round has a simple core - you are tasked with surviving a technicolor onslaught of spinning poles where your jelly bean skills will have to be at their agile best to hang. Some you can let pass overhead, others will require a well-timed hop. But that's not what makes this arguably our trickiest, tensest finale to date! As tim...